This Week's page dedicated to

Redneck Rampage 2

Well, after we crash-landed that UFO, Bubba and me found ourselfs in the middle of the desert. Well Bubba said he wants to go home, and hell, I don't blame him 'cause there ain't no place like Hickston. With a gang of aliens hot on our tail, I guess we're gonna have to blast our way through jackalope farms, DisGraceland, and a riverboat and brothel (Bubba can't wait) as well as all hell 'fore we get home again.

Guess we're gonna have to find us some kinda transpo'tation if we're
gonna make it. Me, I'm jus' itchin'
to get my hands on one of them big
hog motorcycles or maybes a
swamp buggy.


The dust hasn't even settled from the last time they raised a little hell and the rednecks of Hickston are in a frenzy again! Redneck Rampage Rides Again(tm) is primed to hit retail outlets throughout North America in May, 1998.

This time, Leonard and Bubba are tearin' up 14 levels on suped up motorcycles and swamp buggies and whoopin' it up with crossbows that shoot dynamite-loaded chickens. The beefy Biker Boys, ornery, sexy cheerleaders, and a lewd Redneck sound track by the irreverent and controversial Mojo Nixon join in the fray to give gamers another rousing good time.

This time, the boys find themselves smack in the middle of the desert - and definitely out of their element. Making their way back to what only they could call home, the boys blast their way through environments that could only be conjured up by the good-ole boys at Xatrix Entertainment.

Kicking alien ass all the way, the boys steal a Hog to ride roughshod through the South including the only known Jackalope Farm in the world, a tacky place called DisGrace Land, a sleepy little town called Wako, a steamy little side trip to a house of ill-repute, and the Redneck version of Area 51, Area 69. After a bit of mayhem on their first riverboat cruise, the boys stumble upon a swamp buggy that helps them high-tail it out of town, fighting off the beefy Biker Boys and the sassy, sexy cheerleader, Daisy Mae. Such favorites as the Skinny-Old Coot, Billy-Ray Jeter and the teat-blasting vixens show up just to piss the boys off.

banjo

Ready for a Knee
Slappin Good Time?

Interview with Producer Bill Dugan

GP: So what's new in the Redneck world?

Bill Dugan: We were looking at the sequel and deciding whether we should use the Build engine which, after all, is a very old engine, or use a new engine like the Quake II engine. But we saw that people were just having a great time playing Redneck Rampage as it was. And the point of Redneck Rampage has never been the technology but the humor and character of the game. So that’s my excuse for why we didn’t license the Quake engine.

GP: That and the fact that it’d cost you a billion dollars ...

BD: Oh, there’s that as well (laughs). So, instead of worrying about a new engine, we just decided to go with the one we had. We added a cheerleader who throws flaming batons at you as well as spouting juvenile little sayings. Then there’s this totally bad-ass guy on a motorcycle who you can’t just run at in an open field after if you don’t want to die. You’re going to have to snipe at him.

GP: I noticed that there’s a Parental Lock option in the game. Does that mean this is going to ship with a "Cuss Pack"?

BD: There is a parental lock, but that’s not for the Cuss Pack; that’s going to be posted on the Web separately. Unlike the last game when the Cuss Pack was simply outtakes that we thought were too strong to put in the game, we knew we were going to make a Cuss Pack this time around. So we consciously had them do all these lines that we knew were pushing the limits of good taste.


Interplay.com

Site Created By ^Greenie^ Updated  02/07/99